The 10 Best Books for Gamification
Affiliate Disclosure
This article contains affiliate links. If you make a purchase through these links, I may earn a commission at
no additional cost to you.
Here’s my curated list of the 10 best books for gamification, in no particular order.
- Drive: The Surprising Truth About What Motivates Us by Daniel H. Pink — An insightful dive into what truly motivates individuals, challenging traditional incentives and proposing a new approach to motivation.
- Hooked: How to Build Habit-Forming Products by Nir Eyal — Offers a framework for understanding how to create habit-forming products based on user behavior and motivations.
- The Gamification Revolution: How Leaders Leverage Game Mechanics to Crush the Competition by Gabrielle Dolan & Julian P. Derry — Discusses how gamification can transform businesses and improve employee engagement and customer loyalty.
- Gamify: How Gamification Motivates People to Do Extraordinary Things by Brian Burke — Explores successful examples of gamification across various industries and its potential to enhance performance and engagement.
- Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou — Presents a framework for designing engaging experiences that leverages gamification principles to motivate users.
- The Art of Game Design: A Book of Lenses by Jesse Schell — A comprehensive guide that covers game design principles through various lenses, emphasizing creativity and practical application.
- Playful Design: Creating Game Experiences in Everyday Interfaces by Andrew J. Stuck — Explores how to infuse playful design elements into everyday interactions to create engaging user experiences.
- Gamification in Learning and Education: Theories and Applications by Yong Zhao & S. Craig Watkins — Discusses how gamification can enhance learning and teaching methodologies and improve student engagement.
- The Gameful World: Approaches, Issues, Applications by Stephan Schmidt & Katja Hofmann — Compiles research and insights into gameful design and its applications across various fields beyond gaming.
- Peak Self-Control by Said Hasyim — Focuses on building strong willpower to help individuals achieve their important goals effectively.
Looking for Productivity Books?
Check out my Peak Productivity Book Series. Maximize your health, self-control, brain power, and mindset to enhance your performance and transform your life.